*cue synth music* |
Dustin: "Whoa, whoa, whoa whoa whoa whoa....that's not it, is it?"
Mike: "No...there's a medal ceremony..."
Dustin: "Oh a medal ceremony! What are you talking about?"
Lucas: "Yeah man. The campaign was way too short."
Will: "Yeah."
Mike: "It was ten hours!"
Dustin: "But it doesn't make any sense!"
Mike: "It makes sense!"
Dustin: "Uh, no. What about the lost knight?"
Lucas: "And the proud princess?"
Will: "And those weird flowers in the cave?"
Mike: "I don't know...
Shown as part of the epilogue for season one's finale, this exchange is surely meant to be something of a nod at the audience. It certainly represented how many viewers felt after watching the first season of Stranger Things: wanting only more, and desperate for answers to the lingering questions that remained. The show, created by Matt and Ross Duffer (the Duffer Brothers), snuck onto Netflix in midsummer 2016. Supported by powerful word of mouth and intense binge-watching, Stranger Things quickly grew in popularity and became perhaps the dominant pop culture phenomenon of summer and fall 2016. And with season two premiering this Friday, it's a good time to look back at what attracted people to the show in the first place, and to guess whether season two can measure up.
The poster for season one, looking very 1980s |
The source of the stranger things in Stranger Things. |
This is also the world of Stranger Things. And it is perhaps our foremost current recapturer of that somewhat ineffable 1980s vibe. A close attention to little details helps: what people were wearing, how they talked, what they talked about, how they behaved, how they filled their time, what houses they lived in, what jobs they worked, how families interacted, what kids did--Stranger Things credibly recaptures all of these minutiae of 80s Midwestern life (or so it seemed to me, though I wasn't alive then). This is all reinforced by strikingly old-fashioned (which now, unfortunately, mostly means "competent") production. I think mostly of the extensive long takes and match cuts that dominate the cinematography of the first season, techniques that require actual craftsmanship and planning rather than the staccato rapid-fire editing common today. Also helping the atmosphere is the now-famous soundtrack (by Kyle Dixon and Michael Stein of the soundscape band Survive), a moody, expressive, ambient presence throughout the season that feels both modern in its technical complexity and a throwback in its themes and tones. Thanks to all this, the 1980s of Stranger Things feels real, regardless of whether it's the 1980s we actually lived in, or the 1980s the pop culture of that era, on which we now look back fondly, tells us we lived in.
For some parents, the lack of supervision these 80s kids enjoyed may have been the scariest part of the show |
In the Spielbergian world that Stranger Things tries to recreate, though, it's the children, not the adults, who are usually supposed to have the adventures and be at the vanguard of mystery, led there by a sense of wonder not crushed by the burdens of adulthood. But it's in this regard that Stranger Things falls a bit short of perfection. The main teenage/young adult characters are basic archetypes: Nancy (Natalie Dyer), older sister of Mike, the good girl tempted by the bad; Steve (Joe Keery), the bad-boy jock who's after Nancy's heart; and Jonathan, older brother of Will, who's awkward, moody, introspective, artistically-inclined and "misunderstood." And it is through these archetypes that the show smuggles in some of its laziest and most clichéd writing, exploring well-charted territory: parties, teen sex, peer pressure, male rivalry, parents who 'just don't get it,' a half-baked critique of suburbia, and other tropes which you would have expected something like Stranger Thing to be better than, or at least to have done something new with.
Pictured: the least interesting part of the show (girl on right excepted) |
Ultimately, it's the stranger things of Stranger Things that got me to watch in the first place, that are responsible for much of the show's instantly-iconic imagery, and that will likely get me to pursue its mysteries to the end. I'm a sucker for sci-fi, especially the sorts of things that feature prominently in this show: parallel universes, interdimensional gates, government conspiracies, MKULTRA, sensory deprivation tanks, cryptozoological entities, etc. The focus on this just-beyond-plausible science recalls shows like The X-Files and Fringe, in addition to the more obvious Spielberg and Stephen King forebears.
Yet even the mysterious brings its own challenges. Consider the closing moments of the first season. Will, reunited with his family, ducks out of a Christmas dinner to "wash his hands." In reality, he goes to the bathroom to cough up a bizarre slug-like creature, then has a brief vision of the parallel universe in which he spent much of the first season trapped. He returns to our reality, and to the dinner table...but tells nothing of his experience to his mother or brother. That's right: Will is vomiting up otherworldly slugs and randomly reentering an alternative universe, and he doesn't bother to tell his family? Why not? It's not like they wouldn't believe him after what they've all been through. Why hide anything anymore? Why not just have a conversation? Something like this:
Joyce: "How are you doing, Will?"
Will: "Oh, well, I am vomiting up slug-like creatures unknown to science after spending an extended period of time in an alternate dimension, from which you rescued me by pulling an eel-like creature out of my mouth, but other than that, you know, I'm good."
This points to what I wonder about the show going forward: Will it be interesting still now that the paranormal/supernatural is a given? What made the first season so compelling was seeing how the main characters came to terms with the fact that reality might not be entirely what it seems. But now, at least nine or so people (and all the main characters) know things can get weird. Now that the paranormal is a given aspect of the lives of the show's main characters, now that they know the mysterious surrounds them, can the show derive the same level of storytelling satisfaction from merely deepening the mystery as it did from slowly unraveling the reality of the mysterious in the first place? Or will Stranger Things travel a well-trod path and get lost in its own mythology? Will it continue to pull off the tricky act of taking advantage of pop culture nostalgia while also feeling like something new?
These are all questions only season two can answer. We'll have to see what stranger things Stranger Things will bring to bear.
*This is never more apparent than the scene when the boys plus Eleven finally confront the monster that has plagued the town throughout season one. The best they can do is slingshot a rock at it. Fortunately, Eleven is there to fight as well.
**Although the show seemed to suggest there's more to him than we have yet seen, so this may not end up being a plot hole in the end, but rather a correct inference on my part of greater depth to his character.
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